Current Studio and Job Title
Animator at ToonBox Entertainment.
What education did you have before you took the 3D Animation course?
I spent a year at York University in their Visual Arts program as I prepped my portfolio for Seneca. Then, I was admitted into Seneca's three-year animation program, so I did two years of traditional animation before the 3D animation course.
Tell us a bit about your experience at the college.
I met many of my good friends (and future colleagues) at Seneca. It was a lot of hard work; but I felt my skill-set improved relative to the effort I put in. The program and professors taught me what I needed to know about the art, tools, and industry of animation. I would not be working where I am today without the knowledge and connections the college provided.
How do you use the education you got at Seneca in your job today?
I use the basic principles in animation in
every scene I touch - because these are the rules that make animation
work. Seneca gave me the ground work to understand these principles. I'm
still learning (and re-learning) them; because
you're never done learning with animation. But, Seneca certainly taught
me what I needed to know to get started on my career.
Also, all my professional work has been done in Maya. I had never touched Maya before going to the college, so that is a tool I wouldn't have learned outside Seneca.
What advice would you give potential students who are thinking of taking the course?
If you'd like a job in the animation industry, try to talk to someone in it to see if their day-to-day work would be something you'd like. If so, take the course and be prepared to work hard! Seneca has a very friendly atmosphere, so take advantage of that and connect with your peers and professors, as they'll be working with you in the future. Finally, think of school like a job! Get work done by the deadline, be completely open to critiques and absorb as much as you can - it'll be good practice for your future career.